- Mental ray for maya 2016 sp 1 update#
- Mental ray for maya 2016 sp 1 archive#
- Mental ray for maya 2016 sp 1 software#
- Mental ray for maya 2016 sp 1 code#
Channel Box is set to 4 decimal precision Script Editor have enable the Command Completition Incremental save is enable and limited to 5 increments Manage and clean-up of default plug-ins Hidden attribute in connections exposed Playback Speed is set to Play Every Frame, Max Real-time Anti-aliasing and the Floating Point Render are enable by default in VP 2.0 on Windows and Linux machine Undoable Time Changes is set to On (as in previous Maya) Material Load Mode is set to Parallel (new in Maya 2016) Evaluation Mode is set to DG (as in previous Maya) Enable Mental Ray Legacy Render Passes (as in Maya 2015) Interactive Creation is enable (as in Maya 2015) Animate Camera Transition is enable (as in Maya 2014) Two side lighting is enable (as in Maya 2014) H = mHide, toggle visibility of object and poly facesĬTRL + ALT + ~ = SmoothingDisplayShowBoth (For access to undo command is possible to use CTRL + Z)ĬTRL + SHIFT + ALT + S = Delete Static ChannelsĬTRL + SHIFT + ALT + Q = MMtoKey ResetterĬTRL + Enter = Delete History and Freeze TransformĬTRL + ALT + SPACE = Enter in Maya Search Commands text fieldĬTRL + T = Toggle Tools Preference SettingsĬTRL + F = Ignore the child and frame only the selected objectĨ = Automatic startup IPR or Arnold Render View, based on Render Using Press release Z = Enable the contextual Hotkey based on selection, combination of selection or panels Press and hold Z + RMB = Standard Maya RMB behavior Press and hold Z + MMB when are active: Quad Draw Tool, Artisan based tools, Sculpt Tool or XGen Sculpt Guides = Enable current tool contextual Marking Menu Press and hold Z + MMB = Enable the universal Marking Menu Press and hold Z + LMB = Enable the contextual Marking Menus based on selection, combination of selection or panels
Mental ray for maya 2016 sp 1 code#
If after load up Maya 2016 the Docked Outliner will not show up correctly is needed to:ġ) Collocate current l by run this command:Ģ) Open on a text editor the current lģ) Add May9 l code after the one inside of current lĢ) Remove or rename the folder "2016" located in: \Users\\Documents\maya\Ģ) Remove or rename the folder "2016" located in: /Users//Library/Preferences/Autodesk/maya/Ģ) Remove or rename the folder "2016" located in: ~/maya/
Mental ray for maya 2016 sp 1 archive#
Matthieu Fiorilli, David Johnson (2016 Win build), Peter Shipkov (2016 Linux Build), Davide Alidosi (2016 OS X Build)Ĥ) Copy folder 2016 of this archive in: \Users\\Documents\maya\Ģ) Go to folder: /Users//Library/Preferences/Autodesk/maya/Ĥ) Copy folder 2016 of this archive in: /Users//Library/Preferences/Autodesk/maya/Ĥ) Copy folder 2016 of this archive in: ~/maya/ To make it I have develop a lot of custom code and integrate some of the best tools from Maya scene.
May9 is a custom Maya 2016 configuration, created to make Maya more easy to learn, fast and capable.
Mental ray for maya 2016 sp 1 update#
Maya update note: support for Maya 2016 Extension 2 is almost done, I need some help to compile SoftCluster EX for all platform and fStretch on Linux.
Mental ray for maya 2016 sp 1 software#
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